forked from Github/frigate
* optimize frame-per-second calculations FPS is never calculated over differing periods for even given counter. By only storing timestamps within the period that is used, we avoid having to iterate 1000 entries every time it's re-calculated (multiple times per second). 1000 entries would normally only be needed if something is running at 100fps. A more common speed - anywhere from 5 to 30fps, only needs 50 to 300 entries. This isn't a huge improvement in the grand scheme, but when motion detection is disabled, it takes nearly as much time in a flamegraph as actually transferring the video frame. * fix python checks
37 KiB
Executable File
37 KiB
Executable File