forked from Github/frigate
improve frame memory management
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@@ -127,34 +127,37 @@ def capture_frames(ffmpeg_process, camera_name, frame_shape, frame_manager: Fram
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print(f"{camera_name}: stop event set. exiting capture thread...")
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break
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frame_bytes = ffmpeg_process.stdout.read(frame_size)
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current_frame.value = datetime.datetime.now().timestamp()
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frame_name = f"{camera_name}{current_frame.value}"
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frame_buffer = frame_manager.create(frame_name, frame_size)
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try:
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frame_buffer[:] = ffmpeg_process.stdout.read(frame_size)
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except:
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print(f"{camera_name}: ffmpeg sent a broken frame. something is wrong.")
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if len(frame_bytes) < frame_size:
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print(f"{camera_name}: ffmpeg sent a broken frame. something is wrong.")
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if ffmpeg_process.poll() != None:
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print(f"{camera_name}: ffmpeg process is not running. exiting capture thread...")
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break
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else:
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continue
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if ffmpeg_process.poll() != None:
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print(f"{camera_name}: ffmpeg process is not running. exiting capture thread...")
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frame_manager.delete(frame_name)
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break
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continue
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fps.update()
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frame_num += 1
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if (frame_num % take_frame) != 0:
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skipped_fps.update()
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frame_manager.delete(frame_name)
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continue
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# if the queue is full, skip this frame
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if frame_queue.full():
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skipped_fps.update()
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frame_manager.delete(frame_name)
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continue
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# put the frame in the frame manager
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frame_buffer = frame_manager.create(f"{camera_name}{current_frame.value}", frame_size)
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frame_buffer[:] = frame_bytes[:]
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frame_manager.close(f"{camera_name}{current_frame.value}")
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# close the frame
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frame_manager.close(frame_name)
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# add to the queue
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frame_queue.put(current_frame.value)
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@@ -281,9 +284,6 @@ def process_frames(camera_name: str, frame_queue: mp.Queue, frame_shape,
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if frame is None:
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print(f"{camera_name}: frame {frame_time} is not in memory store.")
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continue
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fps_tracker.update()
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fps.value = fps_tracker.eps()
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# look for motion
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motion_boxes = motion_detector.detect(frame)
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@@ -355,9 +355,13 @@ def process_frames(camera_name: str, frame_queue: mp.Queue, frame_shape,
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# now that we have refined our detections, we need to track objects
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object_tracker.match_and_update(frame_time, detections)
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# add to the queue
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detected_objects_queue.put((camera_name, frame_time, object_tracker.tracked_objects))
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detection_fps.value = object_detector.fps.eps()
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frame_manager.close(f"{camera_name}{frame_time}")
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# add to the queue if not full
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if(detected_objects_queue.full()):
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frame_manager.delete(f"{camera_name}{frame_time}")
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continue
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else:
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fps_tracker.update()
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fps.value = fps_tracker.eps()
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detected_objects_queue.put((camera_name, frame_time, object_tracker.tracked_objects))
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detection_fps.value = object_detector.fps.eps()
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frame_manager.close(f"{camera_name}{frame_time}")
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