forked from Github/frigate
no longer make motion settings dynamic
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@@ -194,10 +194,14 @@ motion:
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# Increasing this value will make motion detection less sensitive and decreasing it will make motion detection more sensitive.
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# The value should be between 1 and 255.
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threshold: 25
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# Optional: Minimum size in pixels in the resized motion image that counts as motion (default: ~0.17% of the motion frame area)
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# Increasing this value will prevent smaller areas of motion from being detected. Decreasing will make motion detection more sensitive to smaller
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# moving objects.
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contour_area: 100
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# Optional: Minimum size in pixels in the resized motion image that counts as motion (default: 30)
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# Increasing this value will prevent smaller areas of motion from being detected. Decreasing will
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# make motion detection more sensitive to smaller moving objects.
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# As a rule of thumb:
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# - 15 - high sensitivity
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# - 30 - medium sensitivity
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# - 50 - low sensitivity
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contour_area: 30
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# Optional: Alpha value passed to cv2.accumulateWeighted when averaging the motion delta across multiple frames (default: shown below)
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# Higher values mean the current frame impacts the delta a lot, and a single raindrop may register as motion.
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# Too low and a fast moving person wont be detected as motion.
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@@ -207,10 +211,10 @@ motion:
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# Low values will cause things like moving shadows to be detected as motion for longer.
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# https://www.geeksforgeeks.org/background-subtraction-in-an-image-using-concept-of-running-average/
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frame_alpha: 0.2
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# Optional: Height of the resized motion frame (default: 1/6th of the original frame height, but no less than 180)
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# This operates as an efficient blur alternative. Higher values will result in more granular motion detection at the expense of higher CPU usage.
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# Lower values result in less CPU, but small changes may not register as motion.
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frame_height: 180
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# Optional: Height of the resized motion frame (default: 80)
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# This operates as an efficient blur alternative. Higher values will result in more granular motion detection at the expense
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# of higher CPU usage. Lower values result in less CPU, but small changes may not register as motion.
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frame_height: 50
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# Optional: motion mask
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# NOTE: see docs for more detailed info on creating masks
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mask: 0,900,1080,900,1080,1920,0,1920
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