forked from Github/frigate
Fix jumping to segment in recordings view (#10424)
* Fix skeletons showing incorrectly * Handle clicking segment from different time range
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@@ -345,14 +345,23 @@ export class DynamicVideoController {
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}
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}
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pause() {
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this.playerController.pause();
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}
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seekToTimestamp(time: number, play: boolean = false) {
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if (this.playerMode != "playback") {
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this.playerMode = "playback";
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this.setScrubbing(false);
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}
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if (this.recordings.length == 0) {
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if (
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this.recordings.length == 0 ||
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time < this.recordings[0].start_time ||
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time > this.recordings[this.recordings.length - 1].end_time
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) {
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this.timeToStart = time;
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return;
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}
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let seekSeconds = 0;
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@@ -371,12 +380,15 @@ export class DynamicVideoController {
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segment.end_time - segment.start_time - (segment.end_time - time);
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return true;
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});
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this.playerController.currentTime(seekSeconds);
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if (play) {
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this.playerController.play();
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} else {
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this.playerController.pause();
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if (seekSeconds != 0) {
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this.playerController.currentTime(seekSeconds);
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if (play) {
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this.playerController.play();
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} else {
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this.playerController.pause();
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}
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}
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}
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@@ -154,8 +154,11 @@ function PreviewVideoPlayer({
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Math.round(preview.start) >= timeRange.start &&
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Math.floor(preview.end) <= timeRange.end,
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);
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setLoaded(false);
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setCurrentPreview(preview);
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if (preview != currentPreview) {
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setCurrentPreview(preview);
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setLoaded(false);
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}
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controller.newPlayback({
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preview,
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