forked from Github/frigate
Cleanup to use new preview video player in dynamic player (#10335)
* Cleanup to use new preview video player * Make it so motion persists the selected time * Don't jump when player first starts * Get autoplay working right
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@@ -35,7 +35,6 @@ export function DesktopRecordingView({
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// controller state
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const [playerReady, setPlayerReady] = useState(false);
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const [mainCamera, setMainCamera] = useState(startCamera);
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const videoPlayersRef = useRef<{ [camera: string]: DynamicVideoController }>(
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{},
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@@ -74,7 +73,9 @@ export function DesktopRecordingView({
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}
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});
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}
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}, [selectedRangeIdx, timeRange, videoPlayersRef, playerReady, mainCamera]);
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// we only want to fire once when players are ready
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [selectedRangeIdx, timeRange, videoPlayersRef.current, mainCamera]);
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// scrubbing and timeline state
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@@ -116,9 +117,11 @@ export function DesktopRecordingView({
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(newCam: string) => {
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const lastController = videoPlayersRef.current[mainCamera];
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const newController = videoPlayersRef.current[newCam];
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lastController.onPlayerTimeUpdate(undefined);
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lastController.onClipChangedEvent(undefined);
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lastController.onPlayerTimeUpdate(null);
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lastController.onClipChangedEvent(null);
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lastController.autoPlay(false);
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lastController.scrubToTimestamp(currentTime);
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newController.autoPlay(true);
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newController.onCanPlay(() => {
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newController.seekToTimestamp(currentTime, true);
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newController.onCanPlay(null);
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@@ -176,10 +179,8 @@ export function DesktopRecordingView({
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camera={cam}
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timeRange={currentTimeRange}
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cameraPreviews={allPreviews ?? []}
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preloadRecordings
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onControllerReady={(controller) => {
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videoPlayersRef.current[cam] = controller;
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setPlayerReady(true);
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controller.onPlayerTimeUpdate((timestamp: number) => {
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setCurrentTime(timestamp);
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@@ -210,11 +211,9 @@ export function DesktopRecordingView({
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timeRange={currentTimeRange}
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cameraPreviews={allPreviews ?? []}
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previewOnly
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preloadRecordings
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onControllerReady={(controller) => {
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videoPlayersRef.current[cam] = controller;
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setPlayerReady(true);
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controller.scrubToTimestamp(startTime);
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controller.scrubToTimestamp(startTime, true);
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}}
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onClick={() => onSelectCamera(cam)}
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/>
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@@ -372,7 +371,6 @@ export function MobileRecordingView({
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camera={startCamera}
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timeRange={currentTimeRange}
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cameraPreviews={relevantPreviews || []}
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preloadRecordings
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onControllerReady={(controller) => {
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controllerRef.current = controller;
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setPlayerReady(true);
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